I’ve been noticing some log files related to DirectX on my Windows 11 system—specifically files that seem to be named along the lines of “dxerror” and “directx”. I’m trying to figure out what these logs are for and where they’re typically stored. Does anyone know if there’s a difference between the two types of logs? Are they generated under different circumstances, or do they simply represent different reporting formats from various DirectX components?
I’m troubleshooting a game that’s been crashing, and I suspect these logs might provide more details about what’s going wrong. If anyone has experience with analyzing these logs or can point me to some documentation on what to look for in them (like specific error codes or sections that might identify conflicts or missing components), that would be really helpful. Also, if there are any tools recommended for parsing or interpreting these logs on Windows 11, I’d appreciate the suggestions.
Any insights or pointers are welcome!